Factions Rules
Hello everyone,
In addition to the global server rules found here, the following rules apply to our Factions gamemode.
Please be aware that our rules can change at any time, it is your responsibility to ensure that you are knowledgeable about all rules and all changes.
Rules
One corner per Faction
Factions can only claim one corner. Additionally, inactive corners or corners claimed for the sole purpose of selling the claim for IRL money will be unclaimed.
Alternate Factions
Alternate accounts or factions cannot be used to evade any of these rules or be used to evade penalties.
Nuisance Claims
You are not allowed to inhibit another faction from filling their 10-chunk buffer, unless it is for the sake of an active raid.
Active Raid
An active raid starts when the raiding faction fires their first cannon shot. Please note that removing your spawners during the setup of a cannon from the raiding faction is prohibited.
F-Top Addendum
You are not allowed to use additional bases, cores, shells, or factions to spread out your f-top value to the extreme and for the sake of making your value virtually “unraidable” - we will take action against you.
Minimum Base Distance
There must be a minimum of 50 chunks between your base and another faction's base.
Raid Timer Abuse
Abusing the raid timer for anything other than an active raid. This includes firing shots, using creeper eggs, or any other method of activating the raid timer without the intention or preparation to start a raid.
Illegal Raiding
A blanket term for anything illegal while attempting to or raiding another base or countering a cannon.
Raid Claims
When planning a raid you (or anyone in coordination with you) may not claim more than a 10x10 area for your cannon box and the walls that surround it.
Interference
No factions are allowed to interfere in active raids between the raiding faction with a cannon actively being used and the defending faction.
Illegal Cannons & Semtexing
There are only a few cannon technologies disallowed on LemonCloud:
- A cannon capable of destroying more than one wall per button press
- Cannons that shoot at or above the world height limit or a base roof
- Lefty/Righty Cannons
- A lefty/righty is any cannon where the shot hits the walls or world border and then moves left or right instead of firing directly through. These cannons are not allowed. You may only adjust within your raid claim, not off of enemy walls.
- Worms
- Y1 Tunnelers
The minimum allowed cannon speed is 2 seconds (effective from 13th September 2025)
You cannot use multiple cannons at once. This applies to cannons used by the attacking faction and the counter-cannons used by the defending faction.
Illegal Defending
Illegal Walls & Blocks
You cannot protect your base with illegal walls, illegal blocks, or blocks which are unraidable.
Disallowed blocks include cobwebs, fence posts and gates, anvils, and banners.
Disallowed walls currently include reverse 45s (completely disallowed), regular 45s (completely disallowed), as well as hotdogs, pilters, filters.
15 Chunk Buffer Limit
You may claim up to 15 chunks outward in each direction from your base. Your buffer begins in the chunk containing your first defensive wall. Any chunk beyond that will count towards your 15 chunk buffer limit. Walls, shells, pillars, or other structures do not extend the starting point of your buffer. The buffer starts at the innermost wall, not after.
Interference
No factions are allowed to interfere in raids.
Illegal Patching
Patching with Printer or Gen Buckets no matter if you are the attacker or the defender is prohibited. Do not patch with these items until after 10 minutes of the last cannon shot. You cannot patch in the wilderness. Players using Gen Buckets to patch during an active raid will be subject to the same punishment as if they are using Printer.
Watering & Boxing Spawners
If you are caught blocking off/placing water on your spawners to protect them from being taken during a raid, warnings may be issued and we may take some spawners away from your base. Water limits the number of spawners that factions can loot during a raid. Additionally, enclosing spawners in boxes that contain no air gaps between the walls and spawners is also disallowed.
Removing Spawners during Active Raid
The removal of spawners during an active raid or active setup of a cannon is not permitted.