Buffer limit change
in Suggestions6 posts8 reactions33
Showing oldest first

Current buffer rules state:
"Within your 16 chunk buffer, you may only have 8 chunks (half of your buffer) of regen walls and the rest have to be without the use of lava."
It takes forever to raid a base with 8 chunks of regens. If there is one competent player patching while you are raiding, it is unlikely you will breach before your faction has burned through your entire tnt bank, even at max level. Raiding is already fairly complicated and newer players struggle with it, so clearing 8 chunks of regens can feel like a very daunting task, even for more experienced cannoners.
My proposal is to change the buffer limit to 12 chunks total, with 4 chunks of those being regens (4 chunks regens, 8 chunks flats). I think this would make raiding more accessible to newer players who aren't the most familiar with cannoning, as well as just making base breaches happen more often, which is what the mode is about after all.
WITH longer shields i definitely agree, if shields are kept the same, i think buffer rules are fine the way they are now (i am definitely for having longer shields with these buffer changes)

WITH longer shields i definitely agree, if shields are kept the same, i think buffer rules are fine the way they are now (i am definitely for having longer shields with these buffer changes)
YES very true, I would also love longer shields if this were implemented. Lets do a season with 18h shields and only flats!
6 posts


