Fix Anti-cheat
in Suggestions6 posts2 reactions68
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From what I have been told, anti-cheat has been down for weeks and people have been printing the awkward farms that produce lots of money. For people that don’t cheat and won’t risk the ban, it’s completely unfair. Don’t reward those who risk it by letting them profit. Anti cheat needs to be turned back on, and task staff with checking logs on suspect islands and if they are found to have placed thousands of blocks instantly, or far too quick to be standard, then remove their island(s) and set them back to 0, islands and money. Don’t jus than them for a week so they can profit after. Use the staff you have to spread the workload and resolve it quickly
It's not that easy. All the ACs we have been trying to use either causes players to get high ms. Or it just doesn't work well on Folia.

Hmm, well this is news to me 😭
So people have basically just printed their farms with no punishment in place to stop them..? 💀
Hmm, well this is news to me 😭
So people have basically just printed their farms with no punishment in place to stop them..? 💀
Pretty much yeah, very annoying and demotivating
It's not that easy. All the ACs we have been trying to use either causes players to get high ms. Or it just doesn't work well on Folia.
That’s understandable, but can staff not see logs on things to see how quickly farms have been built? If it’s unrealistic how fast they were built, then they can be punished. I don’t know if that’s a thing, but it feels like it would be, and is that not what staff is for?
@cooldadev said:
It's not that easy. All the ACs we have been trying to use either causes players to get high ms. Or it just doesn't work well on Folia.
That’s understandable, but can staff not see logs on things to see how quickly farms have been built? If it’s unrealistic how fast they were built, then they can be punished. I don’t know if that’s a thing, but it feels like it would be, and is that not what staff is for?
Yes but that would require reviewing 360+ players manually.
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